Scroll down until you see entries labeled "Lua Hotkey 1" , "Lua Hotkey 2" , etc..
-- Inside your input loop if keys["F1"] then savestate.load(savestate.create()) end Use code with caution. B. Toggle Hitboxes
local TOGGLE_KEY = "H" local show_hitboxes = false local last_state = false while true do local keys = input.get() -- Debounce logic to prevent rapid flickering if keys[TOGGLE_KEY] and not last_state then show_hitboxes = not show_hitboxes last_state = true elseif not keys[TOGGLE_KEY] then last_state = false end -- Only run the overlay if toggled on if show_hitboxes then gui.text(10, 10, "Hitboxes: ON") -- Your external hitbox drawing function goes here: -- draw_hitboxes() end emu.frameadvance() end Use code with caution. Executing the Script in Fightcade To run your custom hotkey script: fightcade lua hotkey
Create a new text file inside the lua folder and name it hotkeys.lua . Copy and paste the following baseline framework:
Pro tip: Search "Windows virtual key codes" for a full list. Scroll down until you see entries labeled "Lua
Whether you're a casual gamer or a competitive player, Fightcade Lua hotkeys are definitely worth exploring. With a little practice and creativity, you can unlock the full potential of Fightcade and enjoy a more immersive and engaging gaming experience.
Ensure your Fightcade 2 installation path does not contain spaces (e.g., use C:\Fightcade2 instead of C:\Program Files\Fightcade 2 ), as this can break script functionality. Toggle Hitboxes local TOGGLE_KEY = "H" local show_hitboxes
Access settings for dummy behavior (Guard All, Punish Only, Random Tech).
-- Fightcade FBNeo Lua Hotkey Script Base local KEY_F5 = 0x3F -- Virtual Key code for F5 while true do -- Read the state of the keyboard local keys = input.read() -- Check if our designated hotkey is pressed if keys["keyboard"][KEY_F5] then -- Execute your custom function here gui.text(10, 10, "Hotkey Activated!") -- Optional: Freeze emulation for a moment to prevent rapid multi-triggers emu.frameadvance() end -- Advance the emulator framework by one frame emu.frameadvance() end Use code with caution. 3. Running the Script in Fightcade
You need the hex codes for keys.
A Lua hotkey in Fightcade is a user‑defined key or button combination that executes a Lua script function. Unlike native input mapping (which controls game characters), Lua hotkeys interact with the emulator’s state or overlay.
Scroll down until you see entries labeled "Lua Hotkey 1" , "Lua Hotkey 2" , etc..
-- Inside your input loop if keys["F1"] then savestate.load(savestate.create()) end Use code with caution. B. Toggle Hitboxes
local TOGGLE_KEY = "H" local show_hitboxes = false local last_state = false while true do local keys = input.get() -- Debounce logic to prevent rapid flickering if keys[TOGGLE_KEY] and not last_state then show_hitboxes = not show_hitboxes last_state = true elseif not keys[TOGGLE_KEY] then last_state = false end -- Only run the overlay if toggled on if show_hitboxes then gui.text(10, 10, "Hitboxes: ON") -- Your external hitbox drawing function goes here: -- draw_hitboxes() end emu.frameadvance() end Use code with caution. Executing the Script in Fightcade To run your custom hotkey script:
Create a new text file inside the lua folder and name it hotkeys.lua . Copy and paste the following baseline framework:
Pro tip: Search "Windows virtual key codes" for a full list.
Whether you're a casual gamer or a competitive player, Fightcade Lua hotkeys are definitely worth exploring. With a little practice and creativity, you can unlock the full potential of Fightcade and enjoy a more immersive and engaging gaming experience.
Ensure your Fightcade 2 installation path does not contain spaces (e.g., use C:\Fightcade2 instead of C:\Program Files\Fightcade 2 ), as this can break script functionality.
Access settings for dummy behavior (Guard All, Punish Only, Random Tech).
-- Fightcade FBNeo Lua Hotkey Script Base local KEY_F5 = 0x3F -- Virtual Key code for F5 while true do -- Read the state of the keyboard local keys = input.read() -- Check if our designated hotkey is pressed if keys["keyboard"][KEY_F5] then -- Execute your custom function here gui.text(10, 10, "Hotkey Activated!") -- Optional: Freeze emulation for a moment to prevent rapid multi-triggers emu.frameadvance() end -- Advance the emulator framework by one frame emu.frameadvance() end Use code with caution. 3. Running the Script in Fightcade
You need the hex codes for keys.
A Lua hotkey in Fightcade is a user‑defined key or button combination that executes a Lua script function. Unlike native input mapping (which controls game characters), Lua hotkeys interact with the emulator’s state or overlay.