Fallout 4 Patch 1.10 163 ((top)) -
The , released on December 4, 2019 , is widely considered by the PC modding community as the most stable and compatible "Pre-Next-Gen" version of the game . While its primary purpose was to introduce new Creation Club content, it has since become the "gold standard" for players who want to avoid the bugs and mod incompatibilities introduced by Bethesda's later "Next-Gen" updates. What Was Included in Patch 1.10.163?
Patch 1.10.163 is a perfect example of the friction between a developer’s desire to update their backend (Creation Club/Steam Deck) and a player’s desire for stability. Bethesda didn't mean to break your game—they just forgot that Fallout 4 is no longer a game; for many of us, it’s a modding platform.
Unofficial Fallout 4 Patch - Pre Next Gen (1.10.163) : r/Fallout4Mods
: The GOG.com version of Fallout 4 is natively locked to 1.10.163, making it the easiest way to play this version without manual downgrading. How to Revert to 1.10.163 fallout 4 patch 1.10 163
user wants a long article about "fallout 4 patch 1.10.163". I need to gather detailed information about this specific patch. I'll search for the official patch notes, community discussions, and information about Creation Club and F4SE updates. I'll also look for any issues or mod compatibility problems. I'll follow the search plan. search results provide some information. I need to open the most relevant pages to gather details. I'll open the Fallout wiki patch page, the GOG version discussion, the F4SE page, the GottaBeMobile article, the downgrader page, the "Community Fixes Merged" page, and the "Unofficial Fallout 4 Patch" page. search results provide some information about the patch. I also found discussions about downgrading, mod compatibility, and the GOG version. I need to gather more details about the patch's content, its impact on modding, and the community's reception. I'll also look for information about the "Virtual Workshops" Creation Club item. search results provide the necessary information to write a comprehensive article about Fallout 4 patch 1.10.163. I will structure the article with sections covering the patch's release date, its content (Creation Club item and bug fixes), its importance as the last pre-next-gen version, compatibility with F4SE and mods, the downgrade ecosystem, its availability on GOG, and the community's perspective. I will cite the relevant sources.out 4's version is widely known in the community as the definitive "old-gen" build. While seemingly just another small December update in 2019, it has since become the gold standard for stability and mod compatibility, with many players actively avoiding the later "next-gen" updates from 2024 onwards.
While modern patches (like 1.10.984 or 1.11.137) added Creation Club content and native widescreen support, they also broke critical Fallout 4 Script Extender (F4SE) plugins. Consequently, 1.10.163 remains the preferred version for:
: Some players prefer the classic setup over the new content additions. How to Stay on 1.10.163 (Or Roll Back) The , released on December 4, 2019 ,
. While it was a minor technical update, it remains significant in the modding community because it was the final stable version of the game for nearly five years before the "Next-Gen" and "Anniversary Edition" updates began in 2024 and 2025. Fallout Wiki Key Details of Version 1.10.163 Release Date: December 4, 2019. Primary Purpose: This update was largely focused on Creation Club support
The silent killer in 1.10.163 was a change to how the game handles plugin files ( .esl and .esp ). Bethesda quietly increased the maximum number of light plugins (ESLs) the game can recognize. While that sounds good (more mods!), it changed the CRC/version hash of the main game executable ( Fallout4.exe ).
For two years, 1.10.163 was the definitive version of Fallout 4 . Patch 1
The 1.10.163 patch was primarily a marketplace upkeep update. Unlike early patches that fixed main questlines or overhauled gameplay mechanics, this specific build targeted the in-game Creation Club ecosystem.
Why does that matter? — the absolute backbone of any decent mod list (think Looksmenu , Place Everywhere , MCM ) — looks at that executable hash to verify which version of the game you are running.
"Clean and simple," he muttered, his voice raspy from disuse. He thumbed the play button one last time.
As one Nexus Mods user put it: “Bethesda updated the game to 2024. The modders updated it back to 2015. And somehow, 2015 works better.”
If you are a serious Fallout 4 modder, version is likely the most important version on your drive. Released in late 2019, this update was the final stable build before the "Next-Gen" updates (v1.10.980+) arrived in 2024. Why version 1.10.163 matters: