Ultrakill Build 14344626 Jun 2026
Hakita and the team used this patch to refine how weapons interact with the environment and enemies, fixing inconsistencies rather than drastically changing weapon metas.
The Evolution of Violence: Exploring ULTRAKILL Build 14344626
For the ULTRAKILL speedrunning community (leaderboards hosted on speedrun.com), Build 14344626 is a "reset" for the Any% and All P-Ranks categories.
Disables parry availability immediately upon touching ground surfaces. ULTRAKILL Build 14344626
If your Steam client hasn't auto-updated, here is how to force the new build:
The most controversial aspect of the "Violence" layer was the enemy behavior. Build 14344626 directly addresses this:
Join the conversation on social media using the hashtag #ULTRAKILL and share your experiences with the game. The developers are actively engaged with the community, and your feedback can help shape the future of the game. Hakita and the team used this patch to
: Fixed a Brutal difficulty bug where they remained parryable after landing from a launch. Level Fixes : Fixed the pond not getting stained by blood.
ULTRAKILL Build 14344626: Refinement in the Depths of Hell , the high-octane, retro-styled FPS from Hakita, continues to evolve even in its early access state. Build 14344626 (Patch 15d), released in May 2024, serves as a testament to the developer's commitment to polishing the chaotic experience of descending through Hell. While not a massive content update, this build addresses critical technical issues, optimizes performance, and balances mechanics that have frustrated players, particularly those engaging in the brutal higher difficulty levels. 1. Stability and Technical Enhancements
The emergent synergy between different weapons is what elevates ULTRAKILL's combat loop. However, some weapon interactions cross the line from "stylish synergy" into outright game-breaking exploits. Build 14344626 target-patched several glitchy weapon behaviors: The SRS Cannon Dual-Wield Exploit If your Steam client hasn't auto-updated, here is
Several bugs involving the Firestarter rocket launcher and gasoline particles were resolved.
The Rocket Launcher hologram and HUD weapon icons were made slightly dimmer, reducing visual noise during chaotic fights where every frame and dodge matters. 👾 Enemy & Combat Adjustments
In the Steam Console, you will need to input the following command: download_depot 1229490 1229491 MANIFEST_ID Replace "MANIFEST_ID" with the actual Manifest ID for Build 14344626. The numbers 1229490 and 1229491 are ULTRAKILL 's specific app and depot IDs on Steam.
: The speedometer now features independent options for horizontal-only and vertical-only tracking. This is highly useful for players practicing precise setups, such as horizontal slide-hopping loops or vertical rocket-riding launches.
Fixed a bug where they wouldn't take initial impact damage from explosions when made vulnerable by gasoline.