Breeding Farm Debug: Codes V061 Updated

If a specific storyline route is locked behind a long daily routine, use these codes to jump directly to the narrative payoff.

While codes can change between updates, the following have been standard for recent versions, including those near v0.6.1:

Some characters require a "met" flag to be true.

: Enter this in Field One and a numerical value (up to 99,999) in Field Two to set your current currency. breeding farm debug codes v061 updated

The v0.61 update streamlined several commands. Enter these exact strings into the console to trigger the corresponding effects. Note that commands are case-sensitive. 1. Currency and Resource Boosts

| Code | Function | v061 Syntax | | :--- | :--- | :--- | | Spawn Feed | Generate breeding resources | debug_item add "Premium Breeder Feed" 999 --v061 | | Free Build | Ignore barn/shed requirements | debug_build free_mode 1 --breeding_farm | | Reset Pedigree | Clear inbreeding flags | debug_breed reset_pedigree [id] --v061-updated |

This comprehensive guide covers how to access the console, the most useful v0.61 updated debug codes, and troubleshooting tips to ensure your save files remain safe. How to Access the Debug Console If a specific storyline route is locked behind

specifies the value or target. These codes allow for several key modifications: Resource Management

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bag.add_item("Item_Name", Amount)

These codes are designed for the PC/Windows executable version of "Breeding Farm" (or "Breeding Season"). While some community mods may replicate this function, this specific menu is native to the Team Bieno build of the game.

add_gold [amount] – Grants the specified number of gold coins instantly.

– Modifies obedience flags for training and breeding loops. The v0