Rivatuner Overlays Best Upd

| Metric | Why useful | If something’s wrong | |--------|------------|----------------------| | | Identifies GPU bottleneck | <95% = CPU / mem / sync limit | | CPU usage per core | Spots single-thread limits | One core at 100% = engine limit | | 1% low FPS | Real smoothness | If << average FPS, stuttering | | Frametime graph | Spots spikes | >16.7ms on 60Hz = noticeable | | VRAM usage | Prevents texture thrashing | >90% = risk of stutter | | GPU hot spot temp | Thermal throttling | >100°C = throttle | | Power limit % | Power throttling | 100% = perf left on table |

Click and select Add . You can now create specific text fields, data values, or graphs. Use the formatting tools to bind a sensor value (like GPU Temperature) to a specific line of text. 3. Design Principles for Clean On-Screen Displays rivatuner overlays best

Keep an eye on thermal throttling. Ideally, target temperatures below 80°C. | Metric | Why useful | If something’s

Configure dynamic coloring within the editor. Set temperatures to turn flashing red when the GPU exceeds 80°C or when RAM usage crosses 95%. Configure dynamic coloring within the editor

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Go to MSI Afterburner Settings > On-Screen Display tab. Assign a hotkey to Toggle On-Screen Display . This allows you to hide the overlay instantly during cinematic cutscenes.

Always enable the graph view for frametimes. A "flat line" indicates a perfectly smooth experience, while spikes indicate background processes or engine hitches.