Right-click the game shortcut on your desktop, select , and click Open File Location .
Non-Steam versions do not use the official Creative Assembly Mod Manager launcher. To make the game recognize and load the mod files in the correct sequence, you must create a custom script file.
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: Use the game's launcher to enable the mod files. Note that manually placed files may not always appear in the standard mod manager and may require a third-party launcher like the Kaedrin Mod Manager if the vanilla one fails to detect them. Steam Community Deep Story & Setting The mod transforms Total War: Attila
Contains the campaign map, scripts, and core game logic.
If you prefer not to use external software, you can force the game to load the packs using a user script. Press Windows Key + R to open the Run dialog box. Type %appdata% and hit Enter. Navigate to: The Creative Assembly \ Attila \ scripts Create a new text file here and name it . Right-click the game shortcut on your desktop, select
The mod is generally save-compatible for most updates, but major version changes may require starting a new campaign. Always check the patch notes before updating.
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The mod features dozens of historically authentic factions, ranging from the Kingdom of England and the Holy Roman Empire to the Ayyubid Sultanate and the Kievan Rus. With 57 playable factions in the campaign, each with unique unit rosters and cultural characteristics, the replayability is virtually endless.
Unlike the Steam Workshop, which automatically handles which mods are loaded, a manual installation requires you to tell the game to read the mod files. You will need to create or edit a user.script file.