Lossless Scaling V2.10.1 -

Select Off if you only want Frame Generation. Select LS1 or AMD FSR if you are upscaling from a lower resolution. Frame Generation: Select LSFG 2.3 .

Whether you play on a handheld PC like the Steam Deck and ROG Ally, or a legacy desktop setup, this guide details how to configure Lossless Scaling v2.10.1 for maximum performance. What is Lossless Scaling?

While LSFG 2.2 improves UI detection, some users report experiencing more UI artifacts than with LSFG 2.1, with crosshairs and HUD elements showing more distortion. Others note that stuttering increased after updating, with some reverting to version 2.9 for stability. Input latency can be noticeable, particularly in fast-paced games, and HUD elements can appear distorted during frame generation, as the software has no understanding of what is part of the game world versus what is being drawn on top of it.

A common concern with any frame generation technology is input lag. As one user noted in the community, a useful guideline is to consider the starting point:

Frame generation creates fake frames based on real information. If your baseline performance is choppy, the generated frames will look distorted. For LSFG X2, aim for a (targeting 60 FPS) or 60 FPS (targeting 120 FPS). Managing Input Latency Lossless Scaling v2.10.1

The update merges the "Vsync" and "Allow tearing" options into a single menu, where "Default" means both are disabled. This simplifies configuration while retaining the flexibility advanced users need. Improved FreeSync support has also been added (working exclusively on AMD GPUs), along with Lithuanian and Vietnamese localizations.

Lower your game's internal resolution below your monitor's native resolution (e.g., set a 4K monitor to 1440p, or a 1080p monitor to 720p). V-Sync: Turn off V-Sync within the game settings.

This paper examines the architectural advancements of Lossless Scaling (LS) version 2.10.1, specifically the

The new version of Lossless Scaling includes several key updates: Select Off if you only want Frame Generation

The core of the v2.10.1 experience is the refinement of its proprietary algorithms:

A dynamic mode that adjusts frame generation on the fly to maintain a target rate, prioritizing stability over raw multipliers.

is a maintenance and performance update to the popular Windows utility that scales games and applications to full screen without blur, using advanced algorithms like LS1, FSR, and NVIDIA Image Scaling. This version focuses on bug fixes, stability improvements, and better compatibility with borderless windowed applications.

The v2.10.1 update focuses on refining the massive architecture changes introduced in the version 2.10 branch, specifically targeting frame pacing, overhead reduction, and edge-case bugs. 1. Enhanced LSFG 2.3 Stability Whether you play on a handheld PC like

To help find the perfect configuration for your specific setup, could you share: What and monitor refresh rate you are currently using? Which specific game you are trying to optimize?

Lossless Scaling is a third-party application available on Steam. It allows players to upscale windowed games to full screen using state-of-the-art spatial scaling algorithms. Unlike native driver scaling, which can blur images, Lossless Scaling keeps pixel art crisp and modern 3D graphics sharp.

Uses fixed multipliers (2x or 3x) to artificially boost the perceived frame rate, making a base 30 FPS experience feel like 60 or even 90 FPS.