Lossless Scaling V2.1.1 [2021] File
Toggle the performance slider as needed based on your GPU’s capability.
On devices like the ASUS ROG Ally, users have reported locking games to 30-40 FPS and using Lossless Scaling to generate a consistent, playable 60 FPS at high graphical presets .
Works on Nvidia, AMD, Intel, and integrated handheld GPUs (Steam Deck, ROG Ally). Lossless Scaling v2.1.1
Lossless Scaling is a third-party utility available on Steam. It allows players to upscale windowed games to full screen using advanced pixel-art and 3D graphics algorithms. It prevents the blurriness typically associated with lowering in-game resolutions on modern high-resolution monitors.
A proprietary, modern spatial scaling algorithm optimized for 3D graphics. Toggle the performance slider as needed based on
While version 2.1 introduced the highly-anticipated " LSFG 3.0" mode—a mode that put the tool on the map for its ability to generate frames comparable to Nvidia’s DLSS 3 on almost any hardware—the implementation had some growing pains. Version 2.1.1 arrives to smooth out those rough edges, ensuring that the pursuit of higher frame rates doesn't come at the cost of visual stability.
It creates intermediate frames by analyzing movement between two rendered frames, effectively doubling or tripling the visible frame rate. Lossless Scaling is a third-party utility available on Steam
Because Lossless Scaling operates at the Windows Desktop Window Manager (DWM) level, it can inject frame generation and upscaling into emulators (PCSX2, RPCS3, Yuzu/Ryujinx) and retro PC titles that will never receive official DLSS or FSR support.
While Lossless Scaling v2.1.1 feels like magic, it is bound by the laws of latency. Because generated frames are calculated after the real frames are rendered, frame generation inherently introduces a small amount of input lag.
The LS1 Performance (P) model is a game-changer for those who prioritize frame rates. By offering up to 40% faster performance, it allows users with weaker GPUs to access high-quality upscaling without a prohibitive performance hit .