This fundamental rule completely changes your priorities. You are free to invest your stat points almost exclusively into survivability and utility, while your army levels up with you and grows exponentially stronger as you socket powerful minion-boosting gems.
This build is incredibly safe. You can often clear entire rooms by tossing Spider Mines around corners and letting them do the work while you remain completely out of the line of fire. Your minions draw aggro and your forcefield protects you from stray shots.
Heal All and Summon Skeleton/Zombies to maximize the number of distractions. 7. Conclusion
Here’s a detailed write-up for the in Torchlight II — focused on maximizing your bot army, staying durable, and clearing high difficulties (Elite / NG+).
Leave at base value. Minion attacks cannot trigger your personal critical strike damage benefits.
If you want to optimize your character further, let me know: What you are currently playing on
Do not underestimate these little guys. They are cheap, you can have up to five active, and they seek out enemies. Upon reaching an enemy or expiring, they explode for significant fire damage. They are your cleanup crew and boss killers. Spam them constantly between fights.
Unlike other classes that require constant weapon upgrading, a Summoner Engineer (often called the "Roboteer") scales primarily through player level and gear that features "+% to Minion Damage" or "+% to All Damage" stats. This makes it one of the safest, most gear-independent, and viable builds for Hardcore Elite difficulty. Build Overview
In the action RPG landscape, few experiences are as satisfying as standing idle while a robotic army deletes screen-filling bosses. In Torchlight 2 , the Engineer is typically seen as a heavy tank or a two-handed cannon wielder. However, the hidden gem of the class is the —a passive-aggressive powerhouse that leverages bots, spiders, and a giant mech suit to turn the game into an RTS.
The ultimate summon. This massive robot acts as a tank and deals immense damage.