Material Texture Loader V1.8.10 For 3ds Max 201... Jun 2026
You can load dozens of texture sets simultaneously, saving hours of manual labor on large architectural scenes.
| | Description | |:---|:---| | ⚙️ Auto Texture Recognition & Assignment | Automatically identifies texture types (diffuse, normal, roughness, etc.) based on industry-standard naming filters and assigns them to the correct material slots. Can also batch-load UDIM texture sets. | | ⚡ Real-Time Live Editing | Adjust settings like channel inputs, mapping, and material parameters after creation with real-time previews. The interface displays texture channels and the final material in the viewport. | | 🗺️ Advanced Mapping Techniques | Supports 5 types of mapping (Tiling, Real-world, Tri-Planar, Random Rotation, Spherical) and links UVW Coordinates. Tri-planar mapping is great for organic shapes or objects with non-overlapping UVs. | | 📊 Advanced Map Setups | Create composite maps for Ambient Occlusion (AO) and bump maps, or add color correction maps for diffuse channels. Use per-channel settings for gamma, color space, blur, rotation, and strength. | | ♻️ Presets & Automation | Save and load presets for re-usable material setups, and use extensive MaxScript commands to automate the entire creation process. | | 🎨 2-Sided Material Creation | Allows for the creation of 2-sided materials directly within the script, useful for leaves, fabrics, or other thin surfaces where the backside of a face needs a different material or translucency. |
A key feature is the ability to create your own naming rules for perfect texture auto-assignment.
: The ability to automatically add color correction maps to every channel during creation. Two-Sided Materials Material Texture Loader v1.8.10 for 3Ds Max 201...
: Choose your material type (e.g., V-Ray) and click "Create Material." You can then assign it to selected objects or load it into the Slate Material Editor. Optimization Tips
Whether your textures are coming from a specific library like or Megascans .
Example filename set for a brick wall:
: Power users can now trigger the loader through custom MaxScript commands for batch processing.
The script will display a preview. Ensure the "Normal" map isn't being mistaken for a "Displacement" map by checking the slot labels.
Documentation for Material Texture Loader for 3ds Max · GitHub You can load dozens of texture sets simultaneously,
Applies Triplanar mapping automatically to all loaded texture channels simultaneously. Supported 3ds Max Versions and Requirements
If you want to fine-tune your asset creation pipeline, let me know: